Trading

Anime Vanguards Tradable Units and Items

Understand which Anime Vanguards units, skins, familiars, and resources may be tradable and how to verify exact eligibility in game.

An accurate list of tradable units and items must come from the current Anime Vanguards trade picker. Eligibility changes by asset and update, and owning an item does not prove that it can be transferred. Use community lists to find candidates, then use the live interface to confirm every exact unit, variant, skin, familiar, or resource.

This page organizes the reported categories without pretending that every member is currently eligible. If an asset does not appear in the picker, treat it as bound.

Limited units

Community documentation reports that selected limited units can become tradable after their original availability ends. That does not mean all limited units unlock on the same schedule. A new anniversary unit may remain bound while an older unit is eligible.

Check the exact normal or special variant. Shiny, evolved, unevolved, or skinned states may have separate rules. Do not accept a promise that an ineligible copy will become tradable after the first half of a deal.

Standard and event units

Most ordinary roster units should not be assumed tradable. Open the unit category in the offer panel and search for the exact copy. If it is absent, there is no supported in-game transfer in that server version.

Event origin is not enough to determine status. Some event units may be permanent, bound, delayed, or excluded for balance and anti-abuse reasons. Read announcements when eligibility changes.

Items and reroll resources

Community guides describe selected reroll-related or giftable items as transferable, but the item pool is not universal. Verify quantity and item name in the offer. Similar icons can represent different tiers or currencies.

Never transfer resources through an account-login arrangement. A legitimate tradable item is added to the visible in-game panel and appears on the final confirmation.

Skins and cosmetic variants

A skin may be a separate tradable asset, attached to a unit, or non-transferable. Inspect whether the panel lists the skin itself and whether the receiving preview shows the same appearance. Value the cosmetic separately from combat progression.

For rare variants, expand the offer details and compare the icon, label, and any special marker. Last-second substitution between visually similar variants is a common risk.

Familiars and Memorias

Some community sources describe familiar trading and exceptions for Vanguard Familiars. The live rules can distinguish familiar classes, equipped status, or special anniversary releases. Unequip the familiar if the interface requires it, but do not assume that doing so guarantees eligibility.

Memorias or attached effects may have separate transfer behavior. If they are not explicitly visible in the receiving state, price the trade as though they are not included.

Unit properties after a trade

Tradability and retained progression are different questions. Community documentation commonly reports the following working model:

PropertyCommunity-reported behaviorRequired action
LevelOften retainedVerify final preview
AscensionOften retainedVerify exact unit state
Visible statsOften retainedCompare before and after
TraitMay resetDo not price as retained without proof
Trait pityMay resetRecord before accepting
FamiliarMay vary by classInspect receiving details

This table is a warning, not a guarantee. Current in-game disclosure overrides it.

How to verify an asset

  1. Enter trading with a trusted second account or partner.
  2. Open the appropriate unit or item category.
  3. Search for the exact asset and variant.
  4. Add it without confirming the trade.
  5. Inspect the displayed details and warnings on both sides.
  6. Remove it and cancel if any property is unclear.

For an expensive asset, test the process with something replaceable first. This teaches the interface without risking the collection.

Why a community list can be wrong

Lists can lag behind server updates, mix planned and live eligibility, or group every asset from an event together. A screenshot may also show a private test, older version, or different variant. Always check its date and compare it with the current client.

Do not publish or repeat an exact “all tradable units” claim unless each entry was rechecked after the latest eligibility change.

Inventory preparation

Unlock or unequip only the exact asset being tested. Keep irreplaceable items locked. Create receiving space and record the before-state of both inventories. These steps prevent confusion if the panel rejects an item or if a completed trade changes visible properties.

After completion, verify every received quantity and unit state before starting another exchange.

Quick eligibility checklist

  • Exact asset appears in the current picker.
  • Correct normal, shiny, evolved, or cosmetic variant selected.
  • Quantity and attached properties are visible.
  • Transfer-reset warning reviewed.
  • Both inventories have space.
  • Final confirmation matches the agreed offer.

The safest tradable-items list is the one generated by the live picker at the moment of the trade. Use external lists for discovery, but never to override what the game allows.

Continue with another focused Vanguards: 2nd Anniversary guide.

Trading

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Estimate Anime Vanguards trading values with recent offers, supply, demand, variants, transfer resets, and a repeatable range-based method.